They created the software to expand their own toolsets, and was first used as a complete product on King Kong. The beta was released in May , followed by version 1. On August 6, , Autodesk announced the acquisition of Skymatter Inc. Models created within the program typically start as a polygon mesh that can be manipulated with a variety of different tools. A model can be subdivided to increase its resolution and the number of polygons available to sculpt with. Using layers the user is able to sculpt and mould their 3D model without making permanent changes. As a detailing app, Mudbox can import and export. A typical workflow is to create a relatively simple low polygon count model in a 3D modeling application and then import it to Mudbox for sculpting. Subdivision of models occurs using the Catmull-Clark subdivision algorithm.
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